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The Dance of Karma: Weaving a New We
The exhibition reads the relationship between humans and non-humans through karma and shared karma. In an age when AI has gained a body and enters the same space as people, human actions and data, and machine responses and signals, pile up and shape later encounters. It has three chapters, 'accumulate', 'build', and 'bear together', all verbs that pair with 'karma' in Korean. Five artists from Korea, China, and Japan take part: Dennis Won Seo Hong, Exonemo, Gao Peng, Shin Gyo-myeong, and Xu Yamin. Visitors' faces, steps, and gazes also become part of the show. At Art Center Nabi, Tuesday to Saturday, 10:00 to 18:00.

- Dates
- Nov 6 – Dec 12, 2026
- Venue
- Art Center Navi (아트센터 나비) · Insa-dong & Jongno
- Address
- 서울특별시 종로구 종로 26 SK 본사빌딩 4층 아트센터 나비Line 3 Anguk Station, Exit 1, then about 7 minutes on foot toward the National Museum of Modern and Contemporary ArtOpen in Naver MapOpen in Google Maps
- Hours
- Tue–Sat 10:00–18:00Original: 화-토 10:00~18:00Closed: Sun, Mon
- Admission
- FreeOriginal: 무료
Visit planning
The calendar entry covers the whole run of the exhibition. Please check opening hours and closing days before your visit.
Nearby, after this one
Same neighborhood · Insa-dong & Jongno
Shows open on the same days as this one are listed first (regular closing days only).
Credits
- Organized by
- Ministry of Culture, Sports and Tourism
Knowledge cards
Media Art미디어 아트Art made with electronic media such as video, screens, projection, and computing.Read moreClose
01About
Video art emerged in the 1960s. In 1963 Nam June Paik, born in Keijō (today's Seoul), held Exposition of Music – Electronic Television at Galerie Parnass in Wuppertal, Germany, scattering television sets through the space and distorting their images with magnets. Since then the screen has grown from the television set to projection, multi-channel installation, and LED, and the image is no longer only recorded footage: works by Kim Heecheon such as Cutter 3 are built in the game engine Unity and play on their own, computed in real time from input values. Such works often have no actors, dialogue, or plot, and need not have a beginning or an end; the label usually gives the running time and the number of channels.
02In the gallery
Find the running time and number of channels on the label first, then decide where to stand and how long to stay.
Wall label terms in Korean
- 영상
- Video
- 단채널
- Single-channel
- 다채널
- Multi-channel
- 게임 엔진
- Game engine
- 상영 시간
- Running time
03Notes
In media art the image isn't always recorded; it may be computed as you watch.
This time, at The Dance of Karma: Weaving a New We —
How long did you stay in front of the screen? What kept you there, or moved you on?
